VIRON LEAGUE · REQUESTS OPEN BRITISH COLUMBIA · SEASON 01 · 100 POSITIONS · FOUNDING FIELD FIRST
VIRON League / Rules & scoring
Rules & scoring

THE TITLE HAS TO SURVIVE SCRUTINY.

A business should understand how it wins. An agency should be able to challenge the methodology. A sponsor should never be able to buy the result.

35%Real-user blind testing
25%Technical benchmark
25%Independent panel
15%Verified public vote

01 · Eligibility

The entrant must be an operating, verifiable business. Season 01 prioritizes British Columbia. A working public website is required and the submitter must be authorized.

02 · No purchase requirement

No VIRON purchase is required to apply, enter, qualify, advance or win. Commercial relationships never add score.

03 · Category assignment

The League assigns the business to the division that best matches its primary customer-facing model.

04 · Website freeze

The evaluated URL and timestamp are recorded at the relevant cutoff. Material redesigns can trigger a re-test or be held for the next round.

05 · Real-user blind testing · 35%

Neutral users complete common tasks and score clarity, trust, ease, comprehension and decision confidence. Agency attribution is hidden where practical.

06 · Technical benchmark · 25%

Reproducible checks cover mobile performance, loading stability, broken routes, HTTPS, responsive behavior, accessibility baseline and action availability.

07 · Independent panel · 25%

Judges use one rubric, disclose conflicts, do not score their own work and lock scores before public-vote results are revealed where practical.

08 · Verified public vote · 15%

One verified vote per eligible person per defined matchup or round. Rate limits, challenge systems and risk scoring may reject abusive traffic.

09 · Tie-break

Higher real-user score wins the first tie-break, then expert score, then technical score. A persistent tie receives a controlled re-test.

10 · Conflict firewall

VIRON clients, sponsors, Founding Ten companies and partner relationships receive no scoring advantage.

11 · Vote manipulation

Purchased votes, bots, credential sharing, coordinated technical abuse or attacks on competitor pages can invalidate votes or disqualify an entrant.

12 · Judge conflict

A judge with material financial, employment, family or agency conflict must recuse from the affected entrant.

13 · Media & brand permission

The League uses only the business name, logo, website imagery and competition media covered by the approved permission scope.

14 · Appeals

An entrant may challenge factual or technical errors during the stated review window. Disagreement with taste alone is not an error.

15 · Disqualification

Identity fraud, unauthorized entry, vote manipulation, security abuse, false evidence or serious rule violations can remove an entrant.

16 · Rule changes

The methodology cannot be quietly changed mid-round. A necessary correction must be documented and applied consistently to every affected entrant.

Integrity principle: VIRON can sell attention, production, services and sponsorship. It cannot sell a better competitive result.