VIRON LEAGUE · REQUESTS OPEN BRITISH COLUMBIA · SEASON 01 · 100 POSITIONS · FOUNDING FIELD FIRST
VIRON League / Methodology
Methodology

MEASURE THE EXPERIENCE.
NOT THE HYPE.

League Score combines observed human behavior, reproducible technical evidence, independent expert review and a limited verified public vote.

35%Real-user blind testing
25%Technical benchmark
25%Independent expert panel
15%Verified public vote
Pillar 01

REAL USERS FIRST.

A polished site that fails a real person is not a winning site. Controlled users complete the same class of tasks and rate the resulting experience.

Task completion

Can a user find the main offer, understand it and reach the intended next action without coaching?

Clarity

Can the user explain what the business does, for whom and why it is credible after limited exposure?

Trust

Does the experience create enough confidence to continue, contact, book, buy or inquire?

Decision confidence

After using the site, does the person understand what should happen next?

Blindness

Agency identity is hidden where practical so evaluator preference is not driven by who built the website.

Pillar 02

TECHNICAL EVIDENCE.

The benchmark should be reproducible. Exact tooling may evolve before launch, but all entrants in a scored round must be measured under the same frozen configuration.

Performance

Fast enough to use.

Mobile loading, stability, critical-path behavior and common performance indicators.

Quality

Built without obvious failure.

Broken routes, HTTPS, responsive behavior, severe rendering issues and action availability.

Accessibility

Baseline usability.

Automated accessibility indicators and selected manual checks where appropriate.

Pillar 03

EXPERT REVIEW WITHOUT
THE OLD-BOYS CLUB.

Experts do not choose a winner in a black box. They score against a common rubric and disclose conflicts.

Strategy

Business alignment.

Does the website make the company easier to understand, trust and choose?

Experience

Information & interaction.

Hierarchy, navigation, content logic, conversion flow and mobile behavior.

Craft

Execution.

Visual coherence, typography, detail, originality and production quality.

Pillar 04

THE PUBLIC GETS A VOICE.
NOT THE STEERING WHEEL.

Verified public voting creates participation and distribution, but it is capped at 15% so a larger following cannot automatically overpower stronger evidence.

Anti-abuse controls may include rate limits, verification, challenge systems, device/network risk signals and removal of suspicious votes. The exact production stack must be documented before public voting opens.
Score lifecycle

THE SCORE IS FROZEN
BEFORE IT BECOMES CONTENT.

Media should reveal a result, not influence its creation.

01

Website freeze

URL + timestamp recorded

02

User test

Controlled sample

03

Technical run

Same configuration

04

Expert lock

Scores submitted

05

Public verify

Votes normalized

06

Publish

League Score revealed

InputWeightCan a sponsor influence it?Can VIRON client status change it?Published?
Real-user testing35%NoNoRound result
Technical benchmark25%NoNoRound result
Expert panel25%NoNoRound result
Verified public vote15%NoNoAfter verification